1. Game Overview
Green Hell is a hardcore open-world jungle survival game developed by Creepy Jar. You play as anthropologist Jake Higgins, stranded alone in the Amazon rainforest after losing contact with his wife, Mia.
The game simulates real jungle survival across multiple dimensions — food, water, disease, and mental health. Available game modes:
- Story Mode — Full narrative campaign; search for Mia
- Survival Mode — Unlimited open-ended survival
- Challenge Mode — Goal-based survival scenarios
- Co-op Mode — Multiplayer, up to 4 players
2. Difficulty Selection
| Difficulty | Description | Recommended For |
| Green (Tutorial) | Slow stat decay, low pressure | First-time players |
| Normal | Standard experience | Players with survival game background |
| Hard | Faster decay, increased damage | Experienced players |
| Hell | Extreme challenge, harsh death penalties | Hardcore veterans |
Tip: Play on Green difficulty first to learn the mechanics before attempting Story Mode.
3. Core Survival Mechanics
You must manage four core stats simultaneously. Any stat reaching zero triggers a crisis:
| Stat | Decay | Consequence at Zero |
| Stamina | Depletes while running, climbing, or fighting | Unable to act |
| Hunger | Slow, constant decline | Weakness; recovery rate reduced |
| Thirst | Decays faster than Hunger | Dehydration and loss of consciousness |
| Sanity | Triggered by various conditions | Hallucinations; increased crafting failure rate |
Watch Functions
- Press F to check your Watch — displays current in-game time and coordinates (X/Y format)
- Use coordinates with your map to determine location
- The Watch can toggle between display modes
4. Water & Food
Water (Critical!)
WARNING: Never drink directly from streams or rivers — high risk of Parasites and Food Poisoning!
Safe Drinking Methods:
| Method | How To | Notes |
| Boiling | Place a container (Coconut Shell / Bamboo Tube) on a fire | Most fundamental purification method |
| Collect Rainwater | Leave containers or large leaves exposed outdoors | Clean water — safe to drink directly |
| Plant Water Sources | Bamboo internodes, Bromeliad plants | Temporary hydration while exploring |
| Water Purification Tablet | Craft after unlocking recipe | Convenient method in the mid-to-late game |
Food System
Plant-Based Foods
| Food | How to Obtain | Notes |
| Banana | Chop Banana Trees | High satiation; widely available |
| Coconut | Coconut Trees | Provides both food and water |
| Cassava | Dig up / Farm | MUST be cooked — raw Cassava is toxic |
| Brazil Nut | Gather from ground | High energy, small portions fill you up |
| Avocado | Pick from trees | Nutritious |
| Orange | Pick from trees | Vitamin source |
| Lily | Gather | Low satiation |
| Palm Heart | Chop Palm Trees | Safe to eat raw |
Animal-Based Foods
| Food | How to Obtain | Notes |
| Fish | Spear fishing / Traps | Some regions carry Parasites — always cook |
| Snake Meat | Kill snakes | Must be cooked |
| Chicken Meat | Kill birds | Safe food source |
| Insects | Gather from environment | Edible raw; low satiation |
| Snail | Pick up from ground | Easy to find |
Cooking Methods
- Direct roasting on campfire — skewer meat or fish on a stick and cook over the fire
- Boiling in a container — use a Coconut Shell or Bamboo Tube to make stews
WARNING: Eating most raw meat causes Food Poisoning
5. Tools & Weapons Crafting
Crafting Interface
- Press Tab to open your Backpack / Inventory
- Drag materials to the crafting stone icon on the right side to combine them
- Recipes are automatically recorded in your Notebook (press N) after discovery
- You can attempt to combine materials before unlocking a recipe
Essential Tools (Craft These First)
| Tool | Materials Required | Use |
| Stone Blade | Stone x2 (knock together) | Cut food, harvest fibers, skin animals |
| Weak Spear | Long Stick x1 | Attack animals; throwable |
| Stone Spear | Long Stick x1 + Rope x1 + Stone Blade x1 | Higher damage |
| Stone Axe | Stick x1 + Stone x1 | Chopping trees; essential for building |
| Axe | Stick x1 + Rope x1 + Stone x2 | Better chopping efficiency |
| Tinder | Dry Grass + Stone | Required to start a fire |
| Bandage | Specific plant leaves (e.g., Banana Leaf) | Treat Open Wounds |
| Bone Needle | Animal bone (right-click to harvest) | Remove parasites from skin (Worm Under the Skin) |
Weapons — Advanced
| Weapon | Materials | Notes |
| Bow | Long Stick + Rope | Ranged; requires arrows |
| Arrow | Small Stick + Stone / Bone | Can be dipped in plant poison |
| Bone Spear | Long Stick + Rope + Bone | Solid mid-tier spear |
| Obsidian Spear | Long Stick + Rope + Obsidian | High damage |
| Metal Axe | Requires iron smelting (late game) | Dramatically faster woodcutting |
| Metal Spear | Requires iron smelting (late game) | Highest melee damage |
| Bamboo Blowpipe | Long Bamboo Stick + Rope x2 | Silent ranged weapon |
| Aztec Weapon | Wood Plank + Rope + Obsidian x2 | Unique melee weapon |
Metal Smelting (Late Game)
1. Find Iron Ore veins (~3 locations across the map)
2. Build a Mud Furnace (Mud Brick + Straw, kiln-fired)
3. Smelt Iron Ore using Charcoal at high temperature -> Iron Ingot
4. Craft Metal tools using Iron Ingots

6. Building System
Building Priority Order
Shelter (for saving) -> Covered Campfire -> Storage -> Drying Rack -> Upgrade to full Hut
Core Building Recipes
| Building | Materials Required | Function |
| Small Shelter | Sticks x4 + Large Leaves x4 | Sleep & save game (build ASAP!) |
| Medium Shelter | More sticks + roof material | Safer sleeping; includes stick bed |
| Covered Fire | 4 Pillars + Roof material | Rain-proof; keeps your fire alive |
| Storage | Multiple Sticks | Store items; slows food decay |
| Drying Rack | Sticks + Rope | Dry meat to extend shelf life |
| Bed | Sticks + Large Leaves | Sleep without insect bites |
Important: An open-air Campfire is extinguished by rain. Build a covered shelter over it as early as possible to preserve your fire!
Shelter Upgrade Path
Small Shelter -> Hut Shelter / Medium Shelter -> Modular Shelter (Frame + Wall + Roof) -> Multi-room base
7. Medical & Disease System
Wound Treatment — Three Steps
Step 1: DISINFECT
Use: Alcohol / Boiling Water
Step 2: CLOSE THE WOUND (for deep wounds)
Use: Bone Needle + Thread (Spider Web / Plant Fiber)
Step 3: BANDAGE
Use: Bandage (Banana Leaf / clean cloth)
WARNING: Skipping any step risks Wound Infection -> Sepsis (Blood Poisoning)!
Common Diseases — Quick Reference
| Disease | Cause | Symptom | Treatment |
| Worm Under the Skin | Parasitic larvae burrowing into skin | Worm icon on body inspection | Remove with Bone Needle |
| Leeches | Walking through wet vegetation | Leech icons on body | Open Body Inspection, manually remove |
| Wound Infection | Untreated Open Wounds | Red swelling icon | Clean with Maggots then bandage |
| Food Poisoning | Eating raw meat or toxic plants | Weakness, nausea icons | Rest; eat Charcoal to speed recovery |
| Parasites | Drinking unsafe or dirty water | Drained nutrients/stamina | Eat specific mushrooms (e.g., Birch Milk Cap) or use herbal remedies |
| Malaria | Bitten by infected mosquitoes | Fever, shivering | Craft Quinine from Quinine Bark + distilled alcohol |
| Venom Wound | Snake or spider bite | Poison icon, rapid health drain | Apply Ash Dressing or use antivenom herbs promptly |
| Rash | Contact with irritant plants/insects | Skin rash icon | Heals over time; use herbal paste to speed recovery |
| Bone Fracture | Heavy fall or severe impact | Impaired movement | Splint with a Stick + apply Bone Healing Poultice |
Body Inspection Interface
- Open Body Inspection (hold the check-body button) to see the exact condition of every body part
- Each limb is treated independently — don’t neglect any part
8. Sanity Management
Sanity directly affects your crafting success rate and behavioral responses.
What Lowers Sanity
- Eating rotten food
- Seeing your own wounds and diseases untreated
- Neglecting camp maintenance for too long
- Witnessing death of animals or companions
How to Restore Sanity
| Method | Effect |
| Tidy the camp (clean up debris, repair buildings) | Steady recovery |
| Sleep | Basic recovery |
| Burn Lemon Grass | Clears anxiety |
| Meditate (stay still for ~90 seconds without doing anything) | Significant recovery |
| Cure diseases and treat wounds | Passive recovery |
When Sanity drops below ~30%, expect auditory hallucinations, visual distortions, and disorientation — making survival much harder!
9. Combat Tips
Basic Controls
| Key | Action |
| LMB (Left Mouse Button) | Melee attack |
| R | Block (extremely important!) |
| Hold MMB (Middle Mouse Button) | Aim (ranged weapons — release when reticle is smallest) |
| G | Throw a Stone |
| RMB (Right Mouse Button) while holding Spear | Thrust/stab mode |
Vs. Wildlife
| Animal | Threat Level | Strategy |
| Wild Boar | Medium | Circle around; never charge head-on |
| Jaguar | Very High | Keep distance with a Spear; Block, then counter-attack |
| Caiman | Very High | Retreat to high ground; use thrown weapons |
| Snake | Medium | Keep distance, stab with Spear; treat bite immediately |
| Spider | Medium | Kill quickly; bites can cause Venom Wounds |
Vs. Natives (Tribal Warriors)
- Natives fight in coordinated groups — never rush their camps alone
- Build Stone Walls / Fences around your base for defense
- Bow and Arrow is highly effective against groups of attackers
- Set Spike Traps and Snare Traps around your camp
- Clearing a Native Camp yields significant resources (metal tools, weapons, food)
10. Navigation & Map
Finding Your Way
- Press F to check your Watch for coordinates (X/Y)
- Open the Map (discovered through exploration) to confirm your position
- The map supports manual waypoint markers for important locations
- Unlock the GPS Locator (later game) for precise navigation
Key Map Regions
| Region | Characteristics | Main Resources |
| Starting Area | Relatively safe; resource-rich | Basic plants, small animals |
| Blackwater Creek | Abundant water source | Bromeliads, fish (watch for Parasites) |
| Whitehall Island / Flooded Plains | Dangerous; many Caiman | Cassava, Banana — good for farming |
| Mountain Area / Cloud Forest | Rare resources | Rare plants, Obsidian, Iron Ore |
| Native Village | Extremely dangerous | Metal tools, abundant resources |
11. Story Mode Walkthrough
Mild spoiler warning
Main Story Chapters
| Chapter | Key Quest | Primary Objective |
| Prologue | Survival Basics | Learn core mechanics; craft Stone Blade, start fire |
| Chapter 1 | Where Is Mia? | Find clues about your wife Mia |
| Chapter 2 | Lucky Escape | Survive a near-death encounter |
| Chapter 3 | Ayahuasca (Small Tribe Ruins) | Explore tribal ruins; use Ayahuasca |
| Chapter 4 | Navigation — Location A2 | Travel to the marked coordinates |
| Chapter 5 | Jeep / Gold Mine — Grappling Hook | Unlock new areas |
| Chapter 6 | Ayahuasca — Stone Circle / A-2 | Ritual sequence |
| Chapter 7 | Navigation — Caiman Fight | Cross dangerous territory |
| Chapter 8 | Reach the Airport | Signal for rescue |
| Chapter 9 | Swamp — Ayahuasca | Deep in the dangerous swamp |
| Chapter 10 | The Cure (Story Complete) | Final confrontation and ending |
Key Story Tips
- Ayahuasca is the pivotal item throughout the main storyline — using it multiple times triggers critical story events
- Pay close attention to Radio transmissions for important plot clues
- Focus on survival first — don’t rush the story objectives
12. Beginner Priority Checklist
First 10 Minutes (Essential)
Step 1: Pick up Stones -> knock two together -> craft Stone Blade
Step 2: Use Stone Blade to cut plants -> collect Plant Fiber / Rope
Step 3: Collect Sticks (pick up from ground / cut with Stone Blade)
Step 4: Craft a Weak Spear (self-defense)
Step 5: Gather Bananas / Nuts (early food source)
First Day (Establish a Base)
Craft a Stone Axe (for chopping trees)
Build a Small Shelter (enables saving)
Find a safe water source or collect rainwater
Build a Campfire + boil water
Build a covered fire structure to protect your flame
First Week (Stabilize and Expand)
Upgrade Shelter (add Bed, Storage)
Establish a reliable food source (foraging + Traps)
Unlock basic medical supplies (Bandage, Bone Needle)
Explore within ~500m of camp; mark key locations on your map
Keep Sanity above 30% (tidy the camp regularly)
13. Advanced Tips
Efficiency Tips
- Backpack Management — Prioritize water purification tools, medical supplies, and a weapon; drop excess weight at camp
- Trap Placement — Set Spike Traps and Snare Traps around camp for passive food and animal hides
- Farming System — Find suitable soil to plant Cassava and Banana for a sustainable food supply
- Food Preservation — Use the Drying Rack to dry meat and prevent Food Spoilage
- Base Location — Choose a spot near water (for easy access) on slightly elevated ground (to avoid flooding)
Smelting & Late-Game Building
- Scout the map for the ~3 Iron Ore deposits (most common in highland/mountain areas)
- Prioritize upgrading to a Metal Axe — dramatically increases woodcutting efficiency
- Build reinforced log walls and install doors and windows to defend against Native raids
Co-op Mode Tips
- Divide roles for maximum efficiency: one player builds, one hunts
- Share Backpack items wisely — distribute medical supplies and food
- Regularly check each other’s Body Inspection status and treat injuries promptly
- Supports up to 4 players
Hidden Tips
- Charcoal is edible in small amounts — helps speed recovery from Food Poisoning
- Coconuts provide both water and a small amount of food — a two-in-one early resource
- During the rainy season, exposed containers will passively collect clean rainwater
- After a snake bite, treat the Venom Wound immediately with a Bone Needle before the poison spreads
- Your Backpack has a limited capacity — unload surplus items at camp regularly
Quick Crafting Reference
| Item | Material 1 | Material 2 | Material 3 |
| Stone Blade | Stone x2 | — | — |
| Weak Spear | Long Stick x1 | — | — |
| Stone Spear | Long Stick | Rope | Stone Blade |
| Stone Axe | Stick | Stone x1 | — |
| Axe | Stick | Rope | Stone x2 |
| Bone Needle | Bone (right-click harvest) | — | — |
| Bandage | Banana Leaf / Large Leaf | — | — |
| Bow | Long Stick | Rope | — |
| Arrow | Small Stick | Stone / Bone | — |
| Small Shelter | Stick x4 | Large Leaves x4 | — |
| Stick Armor | Banana Leaf x1 | Rope x2 | Stick x3 |
| Tinder | Dry Grass | Stone | — |
References
- Official Green Hell Fandom Wiki
- Gamepressure.com — Green Hell Complete Guide
- Corrosion Hour — Green Hell Weapons Guide
- 3DM Game Network — Green Hell Full Walkthrough
